Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Community

Recent updates

Dev Log 2 - Virtual Environment Interactions
Hello everyone! It's time for another development update on My Ordinary AR Life . We've been refining interactions to make the world more immersive and engaging...
Devlog 2 - Audio Implementation
The past few weeks, I've been working on a few things related to audio. I found some pretty neat SFX from freesound.org and Soniss' free GDC audio bundle archiv...
Devlog - Designing Minigames and Creating Assets
My Ordinary AR LIFE Alpha Dev Log - Designing Minigames and Creating Assets Devlog by Braeden Hammill __________________________________ Designing the Minigames...
Rose Lazuli - Production Devlog 2
Post by Rose Lazuli The Problem: How do we Playtest? This week, the team wanted to start playtesting so we could validate some ideas. While the team had been pu...
Dev Log 1 - Into Digital Virtual Reality
In the pre-production stage of My Ordinary AR Life, I was tasked with designing and implementing a critical aspect of our game: the VR/AR headset. This device a...
Devlog 1 - Making a Dialogue System
For the pre-production phase of My Ordinary AR Life, I’ve been tasked with building a simple dialogue system and sourcing SFX for the features we’ve solidif...
Devlog - Game Design and Art
Devlog by Braeden Hammill Making a Change My team was having doubts about our core concept. Our main mechanic of plugging into things was confusing and any idea...
Narrative Devlog 1: A New Model
Post by Rose Lazuli (Naitoshadou) The Problem When the team returned to My Ordinary AR Life this semester, it became quickly apparent that the scope was far too...

There aren't any topics yet